A Fish Matter | Game Concept | Unity
CONCEPT
The main character is a Fish. It needs to buy stuff (the specification is under development) from a merchant, but ALAS! The FISH is POOR! The player(fish), to get the desired item from a merchant, makes a deal with him. The player needs to collect things and run errands for him while interacting with other characters and exploring the village. The goal of the game: collect all items and exchange them for the desirable product.
MOODBOARD
VISUAL STYLE
Pixel Art
Achromatic
Minimalistic
Cartoonish