A Fish Matter | Game Concept | Unity

CONCEPT

The main character is a Fish. It needs to buy stuff (the specification is under development) from a merchant, but ALAS! The FISH is POOR! The player(fish), to get the desired item from a merchant, makes a deal with him. The player needs to collect things and run errands for him while interacting with other characters and exploring the village. The goal of the game: collect all items and exchange them for the desirable product.

MOODBOARD

VISUAL STYLE

  • Pixel Art

  • Achromatic

  • Minimalistic

  • Cartoonish

ASSETS AND SPRITESHEETS

THANK YOU!

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Ukrainian Raccoon | Animation | Character Design

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